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Software of the Month Club 2000 October
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Software of the Month - Ultimate Collection Shareware 277.iso
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WINLINUX
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DATA1.CAB
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programs_-_include
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ASM-ALPH.{_4
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DELAY.H
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C/C++ Source or Header
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1999-09-17
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2KB
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71 lines
#ifndef __ALPHA_DELAY_H
#define __ALPHA_DELAY_H
#include <asm/smp.h>
/*
* Copyright (C) 1993 Linus Torvalds
*
* Delay routines, using a pre-computed "loops_per_second" value.
*/
extern __inline__ void
__delay(unsigned long loops)
{
__asm__ __volatile__(".align 3\n"
"1:\tsubq %0,1,%0\n\t"
"bge %0,1b": "=r" (loops) : "0" (loops));
}
/*
* division by multiplication: you don't have to worry about
* loss of precision.
*
* Use only for very small delays ( < 1 msec). Should probably use a
* lookup table, really, as the multiplications take much too long with
* short delays. This is a "reasonable" implementation, though (and the
* first constant multiplications gets optimized away if the delay is
* a constant).
*
* Optimize small constants further by exposing the second multiplication
* to the compiler. In addition, mulq is 2 cycles faster than umulh.
*/
extern __inline__ void
__udelay(unsigned long usecs, unsigned long lps)
{
/* compute (usecs * 2**64 / 10**6) * loops_per_sec / 2**64 */
usecs *= 0x000010c6f7a0b5edUL; /* 2**64 / 1000000 */
__asm__("umulh %1,%2,%0" :"=r" (usecs) :"r" (usecs),"r" (lps));
__delay(usecs);
}
extern __inline__ void
__small_const_udelay(unsigned long usecs, unsigned long lps)
{
/* compute (usecs * 2**32 / 10**6) * loops_per_sec / 2**32 */
usecs *= 0x10c6; /* 2^32 / 10^6 */
usecs *= lps;
usecs >>= 32;
__delay(usecs);
}
#ifdef __SMP__
#define udelay(usecs) \
(__builtin_constant_p(usecs) && usecs < 0x100000000UL \
? __small_const_udelay(usecs, \
cpu_data[smp_processor_id()].loops_per_sec) \
: __udelay(usecs, \
cpu_data[smp_processor_id()].loops_per_sec))
#else
#define udelay(usecs) \
(__builtin_constant_p(usecs) && usecs < 0x100000000UL \
? __small_const_udelay(usecs, loops_per_sec) \
: __udelay(usecs, loops_per_sec))
#endif
#endif /* defined(__ALPHA_DELAY_H) */